Creating 2D Magic Spells | Prototype Series

In this ongoing series, the Technical Marketing team demonstrates the basics of creating playable prototypes, including how to use multiple Unity features to achieve game mechanics for real-world scenarios. In this episode, learn how to implement new magical game mechanics based on our latest 2D demo project.

Download the project

Download the original Lost Crypt demo

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Meet our hosts
André Cardoso Content Creator

André is a game designer and developer from Brazil, based in Copenhagen, and creator of the Mix and Jam YouTube channel. He loves being a Unity Content Developer because he gets to inspire people at the beginning of their game development journey and help them to learn accessible tools.

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