In this engaging session featuring Ibs Rageh, head of technology for Nifty Games, see how this studio has implemented a number of Unity's back-end tools – such as Cloud Content Delivery, Remote Config, Cloud Build, and Addressables – to support the upcoming release and operation of their new mobile title, NFL Clash.
Arturo is a developer advocate for Operate Solutions. He is passionate about computer graphics, game-feel and programming, and a diehard horror fan in any format. He loves it when users ask him questions he doesn't know the answer to, so everyone gets to learn from real-life scenarios together. Arturo's work focuses on Unity's operate, monetization, and engagement solutions.
Ibs RagehHead of Technology, Nifty Games
Ibs started in QA in 2003 with Electronic Arts and has worked his way up to Engineering Leadership via stints at Page 44, Zynga, and WB Games over his 17+ years in the industry. He brings a pragmatic, collaborative, and iterative approach to leading internal and external development teams in creating fun, intuitive games with a player-first focus.
Benefiting from Unity Professional Services
Join us for an introduction to Unity's Professional Services offerings. We explain our expertise and produc...
Global Meetup – Animation Rigging
Join members of the Technical Marketing team for a live deep-dive discussion based on topics voted on by th...