Better Artist Workflows in Unity – an Overview


Join this session to learn how to enhance artist workflows for a faster and more-efficient production pipeline. We’ll show you how easy it is to import your art from popular 3D content-creation tools, and then cover several powerful artist and designer-friendly features for updating your work directly in Unity.

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team. 

Did you find this session useful? Room for improvement?
Take our survey here!

Meet our hosts
Housein Cornell Content Evangelist

Housein has over 15 years of professional experience with 3D technologies. He brings hands-on expertise from working in VFX and automotive visualization, as well as a BFA and training in mechanical engineering.

Mike Geig Global Head of Evangelism Content

Mike develops and delivers recorded, live, and onsite learning content to help creators improve their Unity skills. He has experience as an indie game dev and a university educator.

Previous Session
Learn What's in Unity 2020.1 Beta
Learn What's in Unity 2020.1 Beta

In this session, Unity evangelist Ashley Alicea spotlights some of the new features and improvements availa...

Next Session
Empowering Students Everywhere – Today and Tomorrow
Empowering Students Everywhere – Today and Tomorrow

How can educators prepare students for the future and evolve with the changing education landscape and curr...