Asset Management with FBX Exporter, ProBuilder, and Polybrush

In this live session, you work with a Unity Certified Instructor to create a simple low-poly building asset in Unity using ProBuilder and Polybrush. Then you learn how to use the FBX Exporter to export the mesh to Maya/3ds Max.

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Meet our hosts
Stephen Studyvin 3D Artist & Educator

Stephen Studyvin is an educator and artist in VFX, animation, as well as game and interactive development, with a Master’s of Fine Arts degree in Animation and Visual Effects from the Academy of Art in San Francisco.

Sandeep Kulkarn Education Global Program Manager

Sandeep is currently the Education Global Program Manager at Unity Technologies, where he focuses on developing training programs for Educators and Students. He also handles the operations for all live learning across Education at Unity.

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Create with Code: Summer – Week 2: Session 2
Create with Code: Summer – Week 2: Session 2

In this session, you continue learning core Unity and C# skills to advance your project, and the instructor...

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Create with Code: Summer – Week 2: Session 1
Create with Code: Summer – Week 2: Session 1

In this in-depth, four-week program, learn valuable Unity and C# skills to create real-time 3D interactive ...