Artist Workflows with Maya and Unity

If you’re an animator or CG artist who uses Autodesk Maya, join us to learn about the value of accelerating your final output with Unity. We cover how you can take advantage of Unity’s real-time 3D lighting, post-processing, and the FBX Exporter, as well as how to enhance and speed up your final animations with Animation Rigging.

Create like a Pro. Get started now with Unity Pro.

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Meet our hosts
Housein Cornell Senior Content Developer

Housein has over 15 years of professional experience with 3D technologies. He brings hands-on expertise from working in VFX and automotive visualization, as well as a BFA and training in mechanical engineering.

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