Why are creative assets important for promoting your game? In this session, we explore how to plan, develop, and implement truly compelling assets to get your indie mobile game noticed after launch.
Over the past two decades, Clément co-created an ad agency in Paris, developed packaging for Mattel's video game-based toy lines (WoW, CoD, Skylanders, Need For Speed), and directed visual development for mobile games. In recent years, he was the head of Creative Marketing for Playmobil: The Movie, and for Atari's mobile games Creative UA.
Steven ChardCEO & Co-Founder
Steve has amassed a wealth of leadership experience at a portfolio of successful startups. At Struq (acquired by Quantcast), he led global expansion efforts. At AD-X Tracking (acquired by Criteo), he oversaw the growth strategy. More recently, Steve spearheaded the mobile app business at Criteo before founding Luna Labs in 2018.
Jan Sawicki-HughesGrowth Marketing Manager
Jan oversees User Acquisition efforts and has seen tremendous growth on titles such as Solitaire, Woodoku and Blackjack. Tripledot Studios is an independent mobile games studio that takes a data-driven approach in all areas of the business. With a proven performance marketing strategy they drive growth and deliver games that everyone can enjoy.
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Putting the Pieces Together for Game Launch
Are you an indie developer? In this session, learn about the major development and marketing stages that wi...
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Improving Your Core Game Loop to Drive Retention
Dive in to understand areas of your game that can hurt player experience and can be detrimental to user acq...
Crunching the Numbers: Navigating Mobile-Game Metrics
Are you developing an indie mobile game? Join us and our partner Adjust to learn about core metrics, reporting, and optimization, and the steps you can take to get your game to the next level.
It's Live! Now What? Make Your Indie Game a Live Service
Find out why having a live service model in your indie game matters and discover the advantages. We discuss how to create real live service campaigns, in-app content, comms, marketing, and more.
How can a marketing campaign grow your game? To find out, join this exploration of marketing fundamentals within the context of indie games. Learn the most effective strategies and methodologies.
Are you an indie developer? In this session, learn about the major development and marketing stages that will take your game from concept to worldwide launch – and beyond.
Dive in to understand areas of your game that can hurt player experience and can be detrimental to user acquisition (UA). We also share valuable tips to help keep your players engaged.
The Game Within the Game – Monetization and Game Design
What does monetizing a game mean and why is it different for big game studios vs indies? We break down the process, discuss the "players" in the ecosystem, and provide easy steps you can follow.