Join Mike Geig and Dlala Studios for an in-depth talk about the reboot of this classic side-scroller, which recently stomped its way onto Xbox One. Learn how the studio tackled the beloved Battletoads franchise, hear about the unique animated art that preserves its 8-bit roots and the challenges of bringing this title to a whole new generation of players.
Mike develops and delivers recorded, live, and onsite learning content to help creators improve their Unity skills. He has experience as an indie game dev and a university educator.
Grant AllenLead Designer, Dlala Studios
Grant has spent 6 years in the games industry, beginning as a concept artist then transitioning to game design. Currently, he is Lead Designer at Dlala Studios and has just released his first project as a lead - Battletoads.
Chris RickettSenior Programmer, Dlala Studios
Chris has been developing games in Unity for nearly 8 years. In that time, he's implemented a breadth of features and systems spanning the Unity Engine. He enjoys engineering tools and systems to simplify workflows. Recently, he worked on Battletoads.
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Battletoads Tech Talk: The Challenge of 11 Game Modes
Learn how Dlala Studios developed Battletoads – a title with multiple gameplay genres – while trying to mit...