Introduction to Bolt: Unity's New Visual Scripting Tool

July 30, 2020

Make games without writing a single line of code! This session covers the fundamentals of Bolt, a visual scripting solution now available in all Unity plans. Learn how to configure and leverage Bolt for your 2D and 3D projects, create basic game interactions, use quick-start templates, and more.

Get Bolt now!

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

Did you find this session useful? Room for improvement?
Take our survey here!

Meet our hosts
Ashley Alicea Senior Developer Advocate - Games

As a Developer Advocate, Ashley empowers Unity users with the knowledge and skills they need to create games and interactive media. You’ll often find her digging into new Unity features and getting hyped for the latest community creations.

Previous Article
Add beautiful, dynamic shots to your projects
Add beautiful, dynamic shots to your projects

Get advanced use cases and tips for Cinemachine.

No More Articles