Unity Metacast: Building Editor tooling to leverage cloud services

August 26, 2022

During this session, we examine Editor tooling for Metacast: Unity’s powerful real-time volumetric content creation platform. Extending the Editor’s reach to cloud services brings powerful scalability. Through the app, artists connect to a custom cloud service, download the interactive assets, and seamlessly compile and publish the work back to the cloud for social access.

Meet our Speaker
John Vanderbeck Senior Software Engineer, Unity Technologies
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