Operating a multiplayer game can be costly. Server infrastructure is expensive and it’s hard to predict and manage the impact on your bottom line without specialist support. Working closely with studios such as Respawn Entertainment and Tripwire, Multiplay has pioneered the multi-cloud approach for game server hosting and identified key areas in which savings can be made.
This white paper breaks them down for you:
- What server should we use – physical, virtual or hybrid?
- Which OS is better for us – Linux or Windows?
No game’s success should be hindered by hosting costs or performance, so read on to learn the real costs and how to mitigate them.