Optimization Tips for Maximum Performance – Part 2

June 18, 2020

Unity evangelist Arturo Núñez knows games inside and out. In the second session of this two-part series, profit from his experience helping game developers optimize performance. He’ll cover the underlying architecture of Unity’s core systems so you’ll know how to get the most out of Unity and your game.

Be sure to watch Part 1 of this 2-part series on Optimization Tips.

Learn more about optimizing for performance.

Follow the #unitytips hashtag on Twitter for new tips every Tuesday.

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

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Meet our hosts
Arturo Núñez Games Evangelist

Arturo started his game development career programming game prototypes for the Xbox 360. After completing his studies as a computer systems engineer, he worked as an indie developer at Phyne Games making mobile and web games.

Previous Session
Optimization Tips for Maximum Performance – Part 1
Optimization Tips for Maximum Performance – Part 1

Join Unity evangelist Arturo Núñez to learn real-world best practices for optimizing game performance. He’l...

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