Multiplayer Networking Series: Netcode for GameObjects & Message Ordering

Are you curious about what’s going on with Unity’s netcode solution? Join us for an update on Netcode for GameObjects (formerly known as “MLAPI”), a continuation of our live demo, and a technical look at Message Ordering!

This on-demand webinar will cover:

  • A lay of the land with our netcode library
  • An in-editor look at Netcode for GameObjects in action
  • A technical deep dive on Message Ordering
  • A Q&A!

This is the second in our Multiplayer Networking Series, so be sure to check out our first webinar in the series: Hands-on with Netcode and RPCs.

Looking for more information on our netcode solution? Check out our product page or join us on Discord.

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