Learn how Unity and Mobile Deluxe, one of the top publishers of Made with Unity games, are getting ready for the changes in cross-app tracking with iOS 14, expected in early 2021. In this session, you’ll hear about the resources available to you as well as learn tips and to-dos for proactively setting yourself up for success.
Sean is a mobile veteran with over 18 years of experience in the games industry. At Mobile Deluxe, Sean leads the Monetization, Analytics, Project Management and Creative teams. He has been foundational in building the Solitaire Deluxe franchise into the longest-running, best-selling mobile solitaire suite of all time.
Camille has been in the ad-tech space for 7+ years, beginning as a Program Manager for 3+ years, and then followed by client facing roles. In 2017 she joined Unity and is now Senior Client Partner where she consults top tier developers in the space on their monetization strategies and initiatives.
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Improving Your Core Game Loop to Drive Retention
Dive in to understand areas of your game that can hurt player experience and can be detrimental to user acq...
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The Game Within the Game – Monetization and Game Design
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Your Questions: Cloud Content Delivery and Addressables
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Mobile Studios Go Agile with Cloud Content Delivery
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Unlock access to over a billion new players for your Android mobile game
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Operating a live game is a delicate process, but data can guide you to the right messaging and mechanics to help your players get the most out of the gaming experience. Here are a few tips...
Dive in to understand areas of your game that can hurt player experience and can be detrimental to user acquisition (UA). We also share valuable tips to help keep your players engaged.
The Game Within the Game – Monetization and Game Design
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How A/B testing can help you optimize your mobile game
A/B testing takes away the guesswork from the process of improving games. In games, at any one time, countless variables have an impact on each player’s experience. That variability has a knock-on...
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