Introducing Cloud Content Delivery – Enterprise CDN for Games

Our new Cloud Content Delivery solution is engine-agnostic and cost-effective for developers who want to get the right content to the right users. Join us to learn how it will fit into your existing workflows, including how it combines with features like the Addressable Asset System.

Sign up to join the Pilot Program for Cloud Content Delivery.

Learn more about Addressables.

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

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Meet our hosts
Arturo Núñez Games Evangelist

Arturo started his game development career programming game prototypes for the Xbox 360. After completing his studies as a computer systems engineer, he worked as an indie developer at Phyne Games making mobile and web games.

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