Operate your games with Unity

Unity provides services for operating and monetizing your games. Learn about some of our key solutions for multiplayer games, cloud content delivery, acquisition, retention, and monetization.

  • Multiplayer Networking Series: Netcode for GameObjects & Message Ordering56:15

    Multiplayer Networking Series: Netcode for GameObjects & Message Ordering

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  • Try deltaDNA for free

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  • Games in 2020: Launching, Operating, Playing

    Games in 2020: Launching, Operating, Playing

    With lockdowns affecting people on all sides of gaming, hear how Tamatem has managed to update and even launch new games in these challenging work-from-home times.

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  • Beyond the Engine: Nifty Backend Management for Live Games

    Beyond the Engine: Nifty Backend Management for Live Games

    In this engaging session featuring Ibs Rageh from Nifty Games, learn how they've implemented a suite of Unity's back-end cloud, remote, and productivity tools in their upcoming title, NFL Clash.

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  • It's Live! Now What? Make Your Indie Game a Live Service

    It's Live! Now What? Make Your Indie Game a Live Service

    Find out why having a live service model in your indie game matters and discover the advantages. We discuss how to create real live service campaigns, in-app content, comms, marketing, and more.

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  • Try Cloud Content Delivery for free

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  • Improving Your Core Game Loop to Drive Retention

    Improving Your Core Game Loop to Drive Retention

    Dive in to understand areas of your game that can hurt player experience and can be detrimental to user acquisition (UA). We also share valuable tips to help keep your players engaged.

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  • Introducing Cloud Content Delivery – Enterprise CDN for Games

    Introducing Cloud Content Delivery – Enterprise CDN for Games

    Join us to learn how our new Cloud Content Delivery solution can streamline your content management and delivery workflow, and how it combines with Unity features like Addressables.

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  • Your Questions: Cloud Content Delivery and Addressables

    Your Questions: Cloud Content Delivery and Addressables

    The Addressable Asset System is a vital feature for many Unity users – particularly those with lots of content to manage. We’ve noticed some questions about using Cloud Content Delivery to deliver...

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  • Fine Margins: Learn the Real Costs of Hosting Your Game

    Fine Margins: Learn the Real Costs of Hosting Your Game

    Concerned about the cost of hosting your game? Get the actionable insight you need to take control of your costs, with the game server hosting experts: Multiplay.

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  • Empowering Player Communications with Vivox

    Empowering Player Communications with Vivox

    Find out how to enable powerful voice and chat comms for stronger communities and in-game experiences. You’ll also learn about Vivox’s cross-platform support and 3D positional audio.

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  • Test Smarter, Not Harder: Game Simulation & Anipang 4

    Test Smarter, Not Harder: Game Simulation & Anipang 4

    Discover how Korean developer SundayTOZ leveraged Game Simulation to replace their unwieldy in-house testing solution, automating hundreds of hours of game balance testing across hundreds of levels.

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  • Unlock access to over a billion new players for your Android mobile game

    Unlock access to over a billion new players for your Android mobile game

    The Unity Distribution Portal (UDP) can help you reach the massive international market of players beyond Google Play – all with just one build managed from a single dashboard. The competition in...

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  • Level Up Your Game Marketing

    Level Up Your Game Marketing

    How can a marketing campaign grow your game? To find out, join this exploration of marketing fundamentals within the context of indie games. Learn the most effective strategies and methodologies.

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  • Effective strategies for keeping players engaged

    Effective strategies for keeping players engaged

    Operating a live game is a delicate process, but data can guide you to the right messaging and mechanics to help your players get the most out of the gaming experience. Here are a few tips...

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  • Navigating monetization in iOS 14

    Navigating monetization in iOS 14

    Learn how Unity and Mobile Deluxe, one of the top publishers of Made with Unity games, are getting ready for the changes in cross-app tracking with iOS 14, expected in early 2021.

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  • The Game Within the Game – Monetization and Game Design

    The Game Within the Game – Monetization and Game Design

    What does monetizing a game mean and why is it different for big game studios vs indies? We break down the process, discuss the "players" in the ecosystem, and provide easy steps you can follow.

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  • Improve retention sustainably

    Improve retention sustainably

    Handy tips for how to manage the player experience, from Day 1 up to late-game churn.

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  • How A/B testing can help you optimize your game

    How A/B testing can help you optimize your game

    A/B testing takes away the guesswork from the process of improving games. In games, at any one time, countless variables have an impact on each player’s experience. That variability has a knock-on...

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  • Player-first engagement

    Player-first engagement

    Get insights on what keeps players engaged over weeks, months, and even years.

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  •  A better way to track events in your game

    A better way to track events in your game

    Set your live games up for success with effective event tracking.

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  • Post-Install Optimization for User Acquisition

    Post-Install Optimization for User Acquisition

    Join Unity user acquisition experts on getting the most value from our features for post-install optimization. Find out how the latest machine learning can greatly improve your UA efforts.

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