Converting to Unity for Jurassic World Alive

Learn about why Lucida made the decision to convert from an internal engine to Unity midway through production and how this resulted in workflow enhancements and cost reductions.

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62 days to $125M success
62 days to $125M success

Last Day on Earth garnered 83 million downloads, a million active daily users, and over $125 million in gro...

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Bam, bam, bam, I got you!
Bam, bam, bam, I got you!

GameInsight capitalized on a gap in the market by building a mobile version of their FPS project for thecas...