×

Tell us about you to gain full content access

First Name
Last Name
Company
Job Title
Industry
Country
State
Province
I want to receive communication from Unity.
I have read and agree to the Unity Terms of Service.
I acknowledge the Unity Privacy Policy.
Thank you!
Error - something went wrong!

Road to Real-Time: Layout

August 12, 2021

Layout artists are the cinematographers of virtual cinema, helping to tell stories through lens selection, angles, and camera movements. This session demonstrates how to animate physical cameras using the Timeline, then how to sequence, edit, and blend shots together to define the cut. You will learn about Unity’s procedural camera system, Cinemachine, and how to compose shots and move cameras using dolly tracks. Finally, you will see how you can use polybrush to perform last-minute set dressing to fill out the environment through the camera lens.

Try it for yourself. Download the free assets from the Asset Store.
*Note: This link will redirect you to the Unity asset store where you may download the Real-time Rascals directly.

Your feedback is important to us. What worked for you? How can we make sure you have the best possible experience next time? Please take this 5-minute survey and let us know:

Take the survey here!

 

 

Previous Video
The Journey to Real-time Filmmaking- VRFX Realtime Studios, MiddleVR and Unity
The Journey to Real-time Filmmaking- VRFX Realtime Studios, MiddleVR and Unity

Learn how the future of filmmaking and virtual production has expanded with real-time 3D.

Next Article
How indie studio VRFX uses Unity and ArtEngine for real-time filmmaking
How indie studio VRFX uses Unity and ArtEngine for real-time filmmaking

VRFX Realtime Studio has been operating under a simple but ambitious mission: to bring stories to life. Dis...