Uncover how these broadcast animation studios are using Unity to evolve their pipelines from traditional waterfall workflows to real-time. Go behind the scenes with the creators behind Dead Pixels, Treasure Trekkers, and Hero Dad to learn how one studio saved 30-40% compared to the cost of a regular pipeline and how studios benefit from Unity’s Cinemachine, Timeline, and High Definition Render Pipeline (HDRP) when developing episodic animations.
Learn more about Unity
Find out how a creative agency used Unity to land an ad campaign for Nike and produce four heart-pumping video spots featuring animated, video game-style versions of top athletes in just one month.
Created using Unity, WiNDUP showcases what is possible to create with real-time animation in a touching story about the fragile nature of life, love, and what it means to never give up.
What’s it like to plan a concert for a star known for world-record audiences? And what if it takes place on New Year’s Eve during a pandemic? See how 75 million people enjoyed Jean-Michel Jarre in VR.
Learn about Cinemachine. Experiment with dollies, tracking, camera shake and post-FX in real-time.
Known as an immersive innovation studio, Sugar Creative serves clients with not only creative services but also by developing the back-end solutions for multimedia storytelling and brand engagement.
To bring the virtual world of Dead Pixels to life, its producers, Various Artists Ltd., chose Keyframe Studios for their proven expertise creating both linear and interactive content.
After receiving a creative brief with a tough deadline for 4 Nike Avatar shoe videos, IV Studio created, revised, and delivered final content for the global brand in just weeks.
Already competing directly with Netflix and HBO, Nordic Entertainment Group creates content from music competitions and game shows to weekly series and full-length movies.
Heart of a Tower is the working title of Yourland – a children’s animation film and Cartoon Movie 2021 selection with a storyline that explores a young boy’s accidental journey into a fantasy world –
Once considered nothing more than science fiction, the discussion of spatial computing becoming ubiquitous in our lives is livelier than ever before. Join Unity’s Timoni West as they share their thoug
Technology innovations are blurring the boundary between the physical and digital realms, in ways previously only imagined for some distant future. Some creative businesses are ahead of the curve, fin
New Cinematics tools in Unity make the creation of animated content a first-class experience within the Unity Editor. Unity animation specialist Ben Radcliffe unveils these new tools that enable creat
Learn how the future of filmmaking and virtual production has expanded with real-time 3D.
This session demonstrates how to animate physical cameras using the Timeline, then how to sequence, edit, and blend shots together to define the cut.
VRFX Realtime Studio has been operating under a simple but ambitious mission: to bring stories to life. Discover how this innovative studio helped its clients stay on time and on budget.
If you’re a fan of science fiction stories and old-style pulp magazines, you might have sat transfixed in front of Lovecraft Country on HBO during the pandemic isolation and cultural upheaval of 2020.