Media & Entertainment
Real-time filmmaking is taking the industry by storm, giving directors and studios unprecedented artistic freedom in half the time of traditional workflows.
Imagination and the New Frontier of AR Using Unity Mars to Create New Worlds
Discover how emerging technologies can be harnessed to create dynamic authored AR driven worlds using Unity Mars.
Furioos Web Streaming for Real-Time 3D
Learn the ins and outs of Furioos, a new cloud-based service that lets you stream fully interactive 3D experiences from Unity – with peak visual quality – in any web browser.
Creators’ panel: Creating award-winning animation in Unity – the path to Oscars® qualification
Meet the director of multi-award-winning animation short WiNDUP, along with the film’s animation director and technical artist.
Create AR Apps Easily With MARSStart Free Trial
Real-time animation: Create an ad campaign lightning-fast in Unity
Learn how animation agency, IV Studio, deliver last-minute changes that are 4X faster than a traditional animation pipeline.
Augmented Reality for M&E
Mixed and augmented reality offers myriad possibilities, and an unparalleled opportunity to bring your characters to life in the hands of users!
A Virtual Future for Fashion
Matthew and his team at the Fashion Innovation Agency at London College of Fashion are leading pioneering projects that demonstrate the huge possibilities of digital in fashion.
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Unity Digital Developer Day: M&E + Games
Connect Middle East and Africa game developers with industry professionals to share information and provide insights into the resources available to Unity developers.
Six Ways Real-Time Animation Has Transformed My Pipeline
Hear from Nathan Thomas, who worked on projects like Marvel and Transformers, about the six ways the creation process can be improved by shifting to real-time!
Creating beautiful environments for better storytelling - in real-time
Everything is Awesome, everything is cool when you work in Unity…
Pure Imagination Studios will show you how to rapidly produce broadcast quality animation that is based on some of the biggest IP in the world with talent on multiple continents
Cameras and character development for high-end-animation
Achieving high-fidelity animation projects in real-time
Road to Real-time: Look Development
Learn how materials use texture maps to define the overall appearance of assets. This session also covers how materials, textures, shaders and lighting all work together to create the final look.
Road to Real-time: VFX Graph
This session covers Unity’s VFX Graph. Learn how to author configurable, reusable next-generation effects, simple or complex, without having to write any code.
Shader Graph for Animated Storytelling
Shader Graph opens up the field for artists and other team members by making it easy to create shaders. Simply connect nodes in a graph network and you can see your changes instantly.
The Journey to Real-time Filmmaking- VRFX Realtime Studios, MiddleVR and Unity
Learn how the future of filmmaking and virtual production has expanded with real-time 3D.
Road to Real-Time: Layout
This session demonstrates how to animate physical cameras using the Timeline, then how to sequence, edit, and blend shots together to define the cut.
Road to Real-time: Environments
Learn to block out environments and create worlds that will immerse your audience.
It’s Showtime! New Tools for Cinematic Creators
New Cinematics tools in Unity make the creation of animated content a first-class experience within the Unity Editor. Unity animation specialist Ben Radcliffe unveils these new tools that enable creat
Road to Real-time: Lighting
The cinematographer uses color, light and shadow to determine a film’s visual mood. This session explores different types of light and their specific use cases.