This case study explores how Bulkhead Interactive implemented Vivox voice comms for their popular FPS: Battalion 1944. This case study was created off the back of an interview with Kevin Chandler, CTO at Bulkhead. He explained the reasons for choosing Vivox (other solutions were poor and he knew Vivox was in PUBG and it worked great), and how easy it was to implement (just two days!).
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Find out how to enable powerful voice and chat comms for stronger communities and in-game experiences. You’ll also learn about Vivox’s cross-platform support and 3D positional audio. Speaker: Ashley
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