Wizards, warriors and one monster of a mobile game

When Gamevil set a strategic goal to close the gap between high-quality PC games and mobile ones, they needed one flexible platform that all their in-house studios could use to innovate efficiently. Read about how Unity delivered everything Gamevil needed to bring AAA quality to mobile.

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A one-man developer army
A one-man developer army

With the help of the Unity Editor and Playmaker from the Unity Asset Store, Jonathan Hawkins, was able to p...

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How does Trivia Crack land on multiple platforms at once?
How does Trivia Crack land on multiple platforms at once?

Etermax made the switch to Unity when working on Trivia Crack when they saw the benefits from one code sour...

E-book: UI design and implementation in Unity

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