Creating high fidelity graphics that perform at game-appropriate frame rates on consumer-grade hardware is a time-consuming balancing act for engineers and artists alike. In this webinar, we take a close look at the latest technology and workflows used to achieve the photorealistic cinematic visuals that bring “The Heretic” by Unity’s award-winning Demo team to life.
Learn how key effects, characters and scenes from The Heretic were created using HDRP and a full suite of production-ready artist tools and ways to take advantage of VFX Graph, Shader Graph, Timeline, Progressive Lightmapper to create high-fidelity visuals in real-time at game-ready frame rates.