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New Contextual Workflows for Faster Prototyping

August 24, 2021
Make sure others can see your vision as clearly as you do. Prototyping, blockout, and level design are all critical components to the successful liftoff of an idea, and they rely heavily on a fast and intuitive workflow. Join Gabriel Williams as he shares new contextual workflows in Unity to enable creators of all kinds to prototype faster. This session will cover overlays, in-scene creation tools, tools ecosystem, splines, and ProBuilder improvements. Creators can learn how to leverage these enhancements so they can better build out their wild ideas.
Previous Video
New Authoring Workflows for believable Terrain and Vegetation
New Authoring Workflows for believable Terrain and Vegetation

Discover Unity’s latest updates to terrain vegetation for producing vast, beautiful, and believable terrain...

Next Video
New Lighting Features in Unity 2021.2- Volumetric Clouds, Lens Flare and Light Anchor
New Lighting Features in Unity 2021.2- Volumetric Clouds, Lens Flare and Light Anchor

Get an overview of the brand new volumetric cloud system offered by Unity’s High Definition Render Pipeline...