New Contextual Workflows for Faster Prototyping

September 9, 2022

Make sure others can see your vision as clearly as you do. Prototyping, blockout, and level design are all critical components to the successful liftoff of an idea, and they rely heavily on a fast and intuitive workflow. Join Gabriel Williams as he shares new contextual workflows in Unity to enable creators of all kinds to prototype faster. This session will cover overlays, in-scene creation tools, tools ecosystem, splines, and ProBuilder improvements. Creators can learn how to leverage these enhancements so they can better build out their wild ideas.

Previous Video
Unity Roundtable: Learn the true costs and tips for creating a game
Unity Roundtable: Learn the true costs and tips for creating a game

Unity has invited experts from Unknown Worlds, Zoink, Radical Forge and Aerial_Knight to share their insigh...

Next Flipbook
How Thunderful Games rolled a AAA hit with “dice opera” fantasy Lost in Random
How Thunderful Games rolled a AAA hit with “dice opera” fantasy Lost in Random

Learn how Thunderful Games used Unity's Asset Store, Universal Render Pipeline and lighting tools to deploy...

E-book: UI design and implementation in Unity

Preregister