LEGO Builder’s Journey Rendering Realistic LEGO Bricks in Unity

September 8, 2022

Learn how developers at Light Brick Studio rendered lifelike LEGO dioramas in real-time using Unity’s High Definition Render Pipeline (HDRP) and the latest graphics capabilities such as ray tracing and Deep Learning Super Sampling (DLSS). Starting from a stylized look, the studio upgraded an award-winning mobile game to a realistically rendered game for PC, enhancing immersion in terms of both gameplay and storytelling. From lighting and materials to geometry processing and post-processing effects, you’ll gain deep insights into how a small team achieved near realism in a limited time – without creating new assets from scratch.

Previous Flipbook
Top tips for improving your workflows and productivity with Unity 2020 LTS
Top tips for improving your workflows and productivity with Unity 2020 LTS

Uncover the best optimization tips for game development from Unity expert engineers.

Next Video
New Authoring Workflows for believable Terrain and Vegetation
New Authoring Workflows for believable Terrain and Vegetation

Discover Unity’s latest updates to terrain vegetation for producing vast, beautiful, and believable terrain...

E-book: UI design and implementation in Unity

Preregister