You’ve spent months, possibly years, working on a game that you know will be a hit. You’re nearing the end of the development cycle, and are starting to wonder how you’re going to make this game go viral. You poured your blood, sweat, and tears into this game – how do you turn it into a smashing success? You’ll find out in this step-by-step guide on how to grow your mobile game, keep your players engaged, and measure your success. Read about all of the channels you can use to grow your game effectively, optimization strategies to get your game in front of millions of people, challenges most game developers face (and how to avoid them), and monetization tips to increase your revenue.
Learn more about Unity

Looking to optimize rendering performance? Watch our on-demand webinar to learn about Unity’s native GPU profiling capabilities.

Learn how you can optimize and debug code faster, and take projects further by tailoring the engine to your needs.

Learn how to use the ScriptableObject class to create a modular code architecture for your game, speed up your Unity workflow, and improve collaboration between programmers and artists.

Learn how Half Mermaid brought a nontraditional creative vision to players across platforms using Unity’s C# Job System, Input System, and more.
![[On-demand webinar] Building a production-ready multiplayer game with Unity: Episode 4](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2FnvDQWor7amI%2Fhqdefault.jpg&size=1&version=1678698876&sig=8fd399b132dc822cf0b8616a07bb73f2&default=hubs%2Ftilebg-videos.jpg)
In episode three of our Netcode for GameObjects series, learn about making your game resilient to your players.

In this free roundtable, experts from Hugecalf and Cygnus Entertainment share insights on using DevOps for successful multiplatform game development and launch.
![[On-demand webinar] Building a production-ready multiplayer game with Unity: Episode 3](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2Fu6ObjizIh5Q%2Fhqdefault.jpg&size=1&version=1678350373&sig=bfdcc941234f722d80ba9da39faf111f&default=hubs%2Ftilebg-videos.jpg)
In episode three of our Netcode for GameObjects series, learn about making your game resilient to your players.
![[On-demand webinar] Building a production-ready multiplayer game with Unity: Episode 2](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2F_gGg9B4ac3w%2Fhqdefault.jpg&size=1&version=1677484490&sig=fbce8c476c7c5d95844ad479dc861d90&default=hubs%2Ftilebg-videos.jpg)
In episode two of our Netcode for GameObjects series, learn more about game implementation with the Boss Room sample.
![[On-demand webinar] Building a production-ready multiplayer game with Unity: Episode 1](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2FPQgxOr4ARlE%2Fhqdefault.jpg&size=1&version=1677484856&sig=e3dfa2dee014d51b31923c43eda7758a&default=hubs%2Ftilebg-videos.jpg)
In episode one of our Netcode for GameObjects series, learn about game implementation with the Boss Room sample.

Watch for a demonstration of various profiling tools used to optimize runtime memory and build size.

This 130+ page guide for UI artists, designers, and developers will show you how to build sophisticated interfaces with Unity’s two UI systems, Unity UI and UI Toolkit.
Learn how to use Unity’s complete set of tools for authoring high-fidelity, richly detailed visual effects with the The definitive guide to creating advanced visual effects in Unity e-book.

Get tips on mobile UI design from Outfit7, Samsung, and Unity experts. Plus, learn how to identify common mobile design challenges using Unity UI and UI Toolkit.
Learn how some of the most successful mobile game studios plan and strategize their next mobile hit game.

A guide that compiles detailed summaries of all Unity systems, features, and workflows for experienced technical artists.

Host your game with Game Server Hosting (Multiplay) and create matches easily with Matchmaker.

A guide written by programmers, for programmers, that demonstrates how to leverage design best practices

Dreaming of running your own studio? Don’t miss this Unity webinar with Xalavier Nelson Jr. (Strange Scaffold), Yves Hohler (Broken Arms Games), and Réjon Taylor-Foster (Soft Not Weak).

Unity has all of the monetization data we had from 2019, and put together The 2020 Mobile Game Monetization Report to help you monetize your games better.

The Heretic- the latest creation from Unity’s award-winning Demo team- demonstrates what’s possible to achieve using a broad range of graphics features, including the High Definition Render Pipeline