Tic Toc Games leveraged Unity’s high-performance Data-Oriented Technology Stack (DOTS) – which includes the Entity Component System (ECS), the C# Job System, and the Burst Compiler – to enable 60 fps performance on mobile devices without draining batteries or overheating phones.
Tools like the Unity Asset Store, Cinemachine, and ProBuilder help this studio deliver a playable game by d...
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Reach new audiences by ensuring your game can work across all possible platforms. Check out our technical tips on bringing games to Switch from Unity’s Accelerate Solutions games team.
Updated for Unity 2021 LTS, this guide supports existing Unity artists and developers to further explore the high-end, physically based lighting techniques available in HDRP.
Read the full case study to learn how Plastic SCM helped KO_OP build their highly anticipated upcoming game, Goodbye Volcano High
Learn how Zoink used Unity's Asset Store, Universal Render Pipeline and lighting tools to deploy a AAA-quality game on multiple platforms.
Learn how Mistwalker used Unity’s Frame Debugger, the Unity Asset Store, automated scripts and tools, and more to create Fantasian’s stunning sets and character effects on mobile devices.
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Discover the most important practices game developers must include in their DevOps workflow to optimize for maximum efficiency and simplicity across the development pipeline.
Discover how implementing DevOps practices to manage your projects can result in a perfect workflow that saves you time, money, and other resources.
Every DevOps pipeline needs automated error monitoring. Learn how these tools help speed up development, minimize costs, and deliver quality experiences.
The Ultimate guide to profiling Unity games features best practices from Unity experts on how to profile and improve the performance of your game on any platform.
This technical webinar will be given by Anthony Rosenbaum, senior software development consultant on Unity’s professional services team, Accelerate Solutions. Anthony will walk through CPU tools, demo
The 2D game art, animation, and lighting for artists eBook is our biggest, most comprehensive 2D development guide, created for Unity developers and artists who want to make a commercial 2D game.
Unity DevOps experts talk about version control for games and real-time 3D, featuring Plastic SCM.
Read our new e-book, created for both technical and non-technical game creators, about how to set up version control and plan for productive teamwork.
Unity has invited experts from Unknown Worlds, Zoink, Radical Forge and Aerial_Knight to share their insight on successful game development and launch.
Learn more about optimizing Camera setups to improve performance, combining Cameras, and get a better understanding of the performance characteristics of Unity’s Built-in Render Pipeline and the Univ
Download your free copy of The Unity Game Designer Playbook, a new guide to inspire and instruct game designers who want to learn how to prototype, craft, and test gameplay in Unity.
How does a small but mighty studio answer the call of their community by porting their Plorts to Switch, without compromising gameplay and visual awesomeness? The answer is partnering with the Unity
Download the full case study to learn how Unity’s Professional Training helped Playspace.
Looking to take your 2D art to the next level? This follow-along ebook puts you up close and personal with the next generation of 2D tools.