Last Day on Earth garnered 83 million downloads, a million active daily users, and over $125 million in gross revenue. Learn about how Kefir soft launched the game in just 62 days, how they enhanced monetization and marketing strategies with Unity Ads, Unity IAP, and Audience Pinpointer, and how smooth gameplay was achieved across all devices using the Unity Memory Profiler.
Unity gave Ludia studios more autonomy for artists, fewer bottlenecks in the production pipeline, and faste...
Learn more about Unity
In this session, you’ll learn how to get started with Kinematica and implement it within your animation pipeline. Based on Motion Matching, Kinematica uses raw animation clips or motion capture data –
Explore how Unity’s 2D toolset has evolved to include a host of powerful graphics features such as dynamic lighting, materials, shaders, and post-processing. Learn how these tools combine to unlock ma
In this Unite Now session you will learn how to enhance artist workflows for a faster and more efficient production pipeline. We’ll demonstrate powerful artist and designer-friendly features in Unity.
Let’s explore how Backtrace helps teams find, analyze, and solve crashes and errors.
Mobile Game Marketing Guide to detail all of the channels and tactics Unity provides to grow your mobile app, keep players engaged, monetize your players, and metrics for success.
Unity's Integrated Success Services experts organized this guide around 9 important development areas to help studios better understand and avoid common memory, performance, and platform issues.
The Heretic- the latest creation from Unity’s award-winning Demo team- demonstrates what’s possible to achieve using a broad range of graphics features, including the High Definition Render Pipeline
Multiplay scaled Apex Legends from 0 to 50 million players in 24 days with a peak of 2 million concurrent players. Multiplay stays one step ahead of the demand curve, maintaining a buffer of servers.
Multiplay provides ongoing capacity monitoring and management reporting to help Bohemia get the best value while player levels fluctuate.
Unity has all of the monetization data we had from 2019, and put together The 2020 Mobile Game Monetization Report to help you monetize your games better.
The secret to creating a successful mobile games business is to have players that come back to your game day after day. The way to do that is by focusing on the one metric that matters: Lifetime Value
Unity makes optimization more accessible with DOTS, gives users the control back to achieve higher fidelity, and simplifies operation and distribution.
How the biggest game studios connect their players to build long-lasting communities and amazing in-game experiences
Unity gave Ludia studios more autonomy for artists, fewer bottlenecks in the production pipeline, and faster rendering ahead of their Jurassic World Alive video game launch
GameInsight capitalized on a gap in the market by building a mobile version of their FPS project for thecasual player and gained 5 million downloads in the first 2 weeks.
Blizzard goes mobile with its online card battle game, Hearthstone: Heroes of Warcraft
Unity helps Tencent studios publish multiplayer online battle arena games worldwide on many platforms with localizations and reduces the amount of custom tooling with Asset Store packages.
With the help of the Unity Editor and Playmaker from the Unity Asset Store, Jonathan Hawkins, was able to produce a prototype within three months.
Unity is helping one studio bring AAA PC quality to mobile with tools that help artists quickly modify characters/environments and help engineers detect and fix bugs 2-3 times faster
Etermax made the switch to Unity when working on Trivia Crack when they saw the benefits from one code source, multiple outputs.