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62 days to $125M success

Last Day on Earth garnered 83 million downloads, a million active daily users, and over $125 million in gross revenue. Learn about how Kefir soft launched the game in just 62 days, how they enhanced monetization and marketing strategies with Unity Ads, Unity IAP, and Audience Pinpointer, and how smooth gameplay was achieved across all devices using the Unity Memory Profiler.

Previous Flipbook
Converting to Unity for Jurassic World Alive
Converting to Unity for Jurassic World Alive

Unity gave Ludia studios more autonomy for artists, fewer bottlenecks in the production pipeline, and faste...

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Bam, bam, bam, I got you!
Bam, bam, bam, I got you!

GameInsight capitalized on a gap in the market by building a mobile version of their FPS project for thecas...