Sasha Pavlov and Oleg Sysoev were out to produce a top-quality, graphics-rich mobile RPG when they started Playkot Games in 2009. Since then, they’ve grown their team to 150+ by carefully combining the right people, adopting Unity, and implementing the right strategies to capture significant market share around the world. Read about how Unity allowed them to allocate more resources on art and game design less on troubleshooting and how they gained access to a deep global pool of Unity developer talent.
Pixonic saw a 6% increase in total revenue, lower user acquisition costs when using Unity cinematics, and o...
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Reach new audiences by ensuring your game can work across all possible platforms. Check out our technical tips on bringing games to Switch from Unity’s Accelerate Solutions games team.
Updated for Unity 2021 LTS, this guide supports existing Unity artists and developers to further explore the high-end, physically based lighting techniques available in HDRP.
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Discover the most important practices game developers must include in their DevOps workflow to optimize for maximum efficiency and simplicity across the development pipeline.
Discover how implementing DevOps practices to manage your projects can result in a perfect workflow that saves you time, money, and other resources.
Every DevOps pipeline needs automated error monitoring. Learn how these tools help speed up development, minimize costs, and deliver quality experiences.
The Ultimate guide to profiling Unity games features best practices from Unity experts on how to profile and improve the performance of your game on any platform.
This technical webinar will be given by Anthony Rosenbaum, senior software development consultant on Unity’s professional services team, Accelerate Solutions. Anthony will walk through CPU tools, demo
The 2D game art, animation, and lighting for artists eBook is our biggest, most comprehensive 2D development guide, created for Unity developers and artists who want to make a commercial 2D game.
Unity DevOps experts talk about version control for games and real-time 3D, featuring Plastic SCM.
Read our new e-book, created for both technical and non-technical game creators, about how to set up version control and plan for productive teamwork.
Unity has invited experts from Unknown Worlds, Zoink, Radical Forge and Aerial_Knight to share their insight on successful game development and launch.
Learn more about optimizing Camera setups to improve performance, combining Cameras, and get a better understanding of the performance characteristics of Unity’s Built-in Render Pipeline and the Univ
Download your free copy of The Unity Game Designer Playbook, a new guide to inspire and instruct game designers who want to learn how to prototype, craft, and test gameplay in Unity.
How does a small but mighty studio answer the call of their community by porting their Plorts to Switch, without compromising gameplay and visual awesomeness? The answer is partnering with the Unity
Download the full case study to learn how Unity’s Professional Training helped Playspace.
Looking to take your 2D art to the next level? This follow-along ebook puts you up close and personal with the next generation of 2D tools.