Converting to Unity for Jurassic World Alive

Learn about why Lucida made the decision to convert from an internal engine to Unity midway through production and how this resulted in workflow enhancements and cost reductions.

Previous Flipbook
Building Communities: Complete Guide to Social Interaction
Building Communities: Complete Guide to Social Interaction

How the biggest game studios connect their players to build long-lasting communities and amazing in-game ex...

Next Flipbook
62 days to $125M success
62 days to $125M success

Last Day on Earth garnered 83 million downloads, a million active daily users, and over $125 million in gro...