Coming up with game ideas is easy, but being able to quickly prototype, evaluate, and move into production is no easy feat. Learn how Gameloft is using Unity to take their ideas from concept to commercialization faster and more efficiently than ever before.
In this case study, you’ll hear from Gameloft Montreal’s Director of Gameplay about his firsthand experience of using Unity to complete 30 game projects in one year by embracing rapid design, performing technical viability assessments, and crafting highly functional initial builds using Unity’s toolset.
Read this case study to learn:
- How Gameloft is able to quickly realize their ideas into new games
- How they’ve benefited from choosing Unity for game development
- Which Unity tools and features support their design philosophy