A one-man developer army

Hawkins's goal was to create an amazing experience for mobile VR. Read about how Hawkins created a prototype within three months, which enabled him to get funding for Eclipse: Edge of Light, and how Unity helped Hawkins iterate 3-4 times faster than previous solutions.

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Creating a MOBA phenomenon: Arena of Valor
Creating a MOBA phenomenon: Arena of Valor

Unity helps Tencent studios publish multiplayer online battle arena games worldwide on many platforms with ...

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Wizards, warriors and one monster of a mobile game
Wizards, warriors and one monster of a mobile game

Unity is helping one studio bring AAA PC quality to mobile with tools that help artists quickly modify char...

E-book: UI design and implementation in Unity

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