Work with a Unity Certified Instructor through a series of mini-challenges to learn how to create reusable and scalable animations for characters.
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Work with a Unity Certified Instructor through a series of mini-challenges to learn how to create reusable and scalable animations for characters.
Did you find this session useful? Room for improvement?
Take our survey here!
Nicolas is a Unity Senior Developer in London. He started using Unity in 2009 with game companies in Argentina developing games and AR apps. He’s been teaching since 2012, became a Unity Certified Instructor in 2019 and coordinated a Game Dev Career.
Daniel Sanchez is a Unity Certified Instructor in South America. He helps improve the personal and professional growth of apprentices and professionals in game development. This has helped him reach the top 3 Unity Certified Instructors worldwide.
Learn about ArtEngine’s features such as Texture Mutation, Seam Removal, Pattern Unwarp, Material Generation, Texture Upresing, Color Match, JPEG Artifact Removal, Texture in-painting, and more.
Learn how real-time production tools like Unity make it easier for animators and studios to produce film and TV projects faster, iterate more, and collaborate across the animation pipeline.
Join us for a close look at Unity production tools for transforming and accelerating your animations and VFX in real-time. We also share a wealth of online learning resources to get you started.
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Learn tips and tricks for getting started with Digital Human and VFX character packages, and get your questions answered in a live Q&A.
Find out how a creative agency used Unity to land an ad campaign for Nike.
Learn about the facial animations in The Heretic.
See how Studio Gale cut production time in half with Unity.