Improve your Animation Workflow with Animation Rigging

June 18, 2020

Find out how the Animation Rigging package can improve animation in your project via better tools and more flexible workflows. Discover how to setup a character, and harness both runtime rigging and animation authoring in this practical demonstration aimed at riggers, animators, and cinematic designers.

Download the project 

For a quick overview of runtime rigging and animation authoring, head to the blog.

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

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Meet our hosts
Ciro Continisio Lead Evangelist

Ciro joined Unity after years of developing games at his own company. He likes to bring advanced development practices and optimisation tricks into his talks, but you'll also hear a lot about game design.

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