Unity Visual Scripting for Game Logic, Animation, & More

October 15, 2020

Learn how to add interactivity to your Unity projects without writing lines of code! This session will cover the fundamentals of Bolt, Unity's new & official visual scripting tool. You'll learn how to configure & navigate Bolt for 2D/3D projects, create basic interactions using visual graphs, and where to find resources & sample projects to accelerate your visual scripting skills.

Watch other sessions from Artist Digital Developer Day 2020:

Artists Digital Developer Day - Introduction
Unleashing Timeline and Cinemachine for Animation and Cinematics Creators​
Unity ArtEngine, AI assisted artistry for photorealistic material creation
Everything is Awesome, everything is cool when you work in Unity…
Directed Procedural Workflows with Houdini and Unity

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Directed Procedural Workflows with Houdini and Unity
Directed Procedural Workflows with Houdini and Unity

In this session we will be looking at how Houdini Engine can help game developers create procedural content...

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How to achieve optimized high-fidelity real-time lighting for games in Unity
How to achieve optimized high-fidelity real-time lighting for games in Unity

Download this guide to learn about the common animation lighting configurations in Unity that help you reac...