Directed Procedural Workflows with Houdini and Unity

September 23, 2022

In this session we will be looking at how Houdini Engine can help game developers create procedural content in art-directable ways to use in Unity. Using the new SessionSync functionality, we'll show how developers can work with procedural tools bi-directionally between Unity and Houdini. We'll also give a quick highlight of some of the tools found in SideFX Labs that are made specifically for game developers. Finally, we will direct you to the most useful learning resources available to help you get started with Houdini + Unity.

Watch other sessions from Artist Digital Developer Day 2020:

Artists Digital Developer Day - Introduction
Unleashing Timeline and Cinemachine for Animation and Cinematics Creators​
Unity ArtEngine, AI assisted artistry for photorealistic material creation
Everything is Awesome, everything is cool when you work in Unity…
Unity Visual Scripting for Game Logic, Animation, & More

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Artists Digital Developer Day - Introduction
Artists Digital Developer Day - Introduction

Unity Artist Digital Developer Day features a half-day of excellent presentations from our Technical Specia...