Most Recent Flipbooks
Updated for Unity 2021 LTS, this guide supports existing Unity artists and developers to further explore the high-end, physically based lighting techniques available in HDRP.
Discover the most important practices game developers must include in their DevOps workflow to optimize for maximum efficiency and simplicity across the development pipeline.
Discover how implementing DevOps practices to manage your projects can result in a perfect workflow that saves you time, money, and other resources.
Every DevOps pipeline needs automated error monitoring. Learn how these tools help speed up development, minimize costs, and deliver quality experiences.
The Ultimate guide to profiling Unity games features best practices from Unity experts on how to profile and improve the performance of your game on any platform.
The 2D game art, animation, and lighting for artists eBook is our biggest, most comprehensive 2D development guide, created for Unity developers and artists who want to make a commercial 2D game.
View this one-pager to learn about the Creatives Upload Hub and how to centralize your ad creative management
Discover what industry experts have to say about the new technologies that businesses are adopting, and what the coming year could bring.
Read our new e-book, created for both technical and non-technical game creators, about how to set up version control and plan for productive teamwork.
TAFE Queensland offers a range of courses in games and interactive design, preparing students throughout Oceania to be game developers, concept artists, 3D modelers, multimedia designers, and more.
Unity helps students and faculty create innovative XR solutions and enhance learning campus-wide.
Learn more about optimizing Camera setups to improve performance, combining Cameras, and get a better understanding of the performance characteristics of Unity’s Built-in Render Pipeline and the Univ
Download your free copy of The Unity Game Designer Playbook, a new guide to inspire and instruct game designers who want to learn how to prototype, craft, and test gameplay in Unity.
Learn how Unity helped The Chinese Room launch Little Orpheus - hailed as “one of the best things to come out of Apple Arcade.”
Download the full case study to learn how Unity’s Professional Training helped Playspace.
Looking to take your 2D art to the next level? This follow-along ebook puts you up close and personal with the next generation of 2D tools.