Tips, tools & more resources for Unity developers

Dive into these great resources to have a happier development experience in Unity.

  • Set up a smart game development pipeline

    Set up a smart game development pipeline

    Follow these tips to set up a smart development pipeline.

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  • Save 33% on Unity Build Server today! Get the right amount of build capacity.

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  • Become a better Unity developer with these tips from the community

    Become a better Unity developer with these tips from the community

    A list of top tips from our community to take your game dev to the next level.

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  • Try Backtrace for free

    Start busting bugs
  • Deliver Better Games Faster by Leveraging Next-Gen Crash and Error Data - Unite Now47:50

    Deliver Better Games Faster by Leveraging Next-Gen Crash and Error Data - Unite Now

    Join Backtrace and Respawn at Unite Now to learn how to provide a better gaming experience by attacking debug time and reducing gameplay-impacting crashes. They’ll cover errors, triage, and more. Sp

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  • .NET 4.x scripting runtime

    .NET 4.x scripting runtime

    Our .NET scripting runtime is now updated to 4.x. See the docs for more information.

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  • Tips for working more effectively with the Asset Database

    Tips for working more effectively with the Asset Database

    Learn how v2 of the Asset Import Pipeline works, including time-saving tips.

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  • Best practices for performance optimization in Unity

    Best practices for performance optimization in Unity

    Tips that reflect the evolution of Unity’s architecture.

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  • Learn the Input System with updated tutorials and our sample project, Warriors

    Learn the Input System with updated tutorials and our sample project, Warriors

    Example projects and tutorials for learning the new Input System.

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  • Streamlined version control for developers and artists.

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  • Understanding Order of Execution for Event Functions

    Understanding Order of Execution for Event Functions

    How does Unity call event functions over a script's lifetime? Watch this session to find out and to see how you can use the Configurable Enter Play Mode option to speed up iteration time.

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  • Work optimally with Visual Studio

    Work optimally with Visual Studio

    Tips to boost productivity with Microsoft Visual Studio or Visual Studio for Mac.

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  • Tips for JetBrains Rider

    Tips for JetBrains Rider

    Tips for editing the code of your Unity projects efficiently with JetBrains Rider.

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  • Try Cloud Content Delivery for free

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  • Incremental Garbage Collector

    Incremental Garbage Collector

    Learn all about this helpful feature that is now production-ready in 2019 LTS

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  •  Architect your game with Scriptable Objects

    Architect your game with Scriptable Objects

    Keep your game code easy to change and debug by architecting it with Scriptable Objects.

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  • Version Control for Games with Unity's Plastic SCM

    Version Control for Games with Unity's Plastic SCM

    Does your team need better version control? Learn about one of the newest members of the Unity family, Plastic SCM – an industry-leading version control solution for any team, industry or engine.

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  • The Ultimate Playtester

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  • Better scene workflows with Scriptable Objects

    Better scene workflows with Scriptable Objects

    Get tips for setting up your Scene workflows in ways that scale for bigger projects.

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  • Architect your code as your project scales

    Architect your code as your project scales

    Effective strategies for architecting the code of a growing project, so it scales neatly and with fewer problems.

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  • Choosing the right netcode for your game

    Choosing the right netcode for your game

    See our evaluation of popular netcode frameworks for multiplayer games.

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  • Accelerating Unity’s new GameObjects multiplayer networking framework

    Accelerating Unity’s new GameObjects multiplayer networking framework

    Learn about Unity’s new GameObjects multiplayer netcode framework.

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  •  Enter play mode faster in 2019 LTS

    Enter play mode faster in 2019 LTS

    Learn how Configurable Enter Play Mode speeds up your development.

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  • Capturing Profiler Stats at Runtime

    Capturing Profiler Stats at Runtime

    Learn how to get precise performance metrics when your project runs on the target device. In this session we use Unity 2020.2’s runtime ProfilerRecorder API to display in-game stats like draw calls.

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  • Persistent Data – How to Save Your Game States and Settings

    Persistent Data – How to Save Your Game States and Settings

    Saving data is critical for any game. Whether you need to save high scores, preferences or game state, Unity offers a variety of methods. Join us for valuable tips on creating data persistence.

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