Saving data is critical for any game. Whether you need to save high scores, preferences, or game state, Unity offers a variety of methods – from PlayerPrefs to serializing data, encrypting it, and writing to a file. In this session, we share some valuable tips on creating data persistence in Unity.
Bronson worked as a game developer for 10 years before joining Unity in 2020 as a content developer. Previously, he cofounded the studio KO_OP and worked at Square Enix Montreal. As a developer, he specializes in game-feel, code architecture, graphics and workflow. He loves teaching and feels fulfilled by supporting creators to build their projects and reach their goals.
Capturing Profiler Stats at Runtime
Learn how to get precise performance metrics when your project runs on the target device. In this session w...
Test your code with the Unity Test Framework
Run automated tests in-editor and per platform with the Unity Test Framework.