Creator Day

  • Tilbury Douglas Connect: The game-changing platform towards digital twin delivery25:30

    Tilbury Douglas Connect: The game-changing platform towards digital twin delivery

    Discover how UK-based construction company Tilbury Douglas is taking the first step towards digital twin delivery with their new tool for creation of concept designs, Connect.

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  • Using Unity to create world leading VR sports training with Rezzil36:35

    Using Unity to create world leading VR sports training with Rezzil

    Explore how Rezzil employs different features built-in to Unity, as well as third party libraries, to create immersive training software.

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  • Design and Digital Twins25:18

    Design and Digital Twins

    This session focuses on designer and developer Turi Cacciatore's past experiences and future vision regarding digital twins in design, spanning the luxury goods, aviation and automotive sectors.

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  • Exploring the power of Ready Player Me avatars in Unity24:11

    Exploring the power of Ready Player Me avatars in Unity

    Dive into the world of digital twin creation using the Ready Player Me Unity SDK for avatars. We will explore how this technology can enhance the user experience in a variety of contexts.

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  • How brands use Unity to reduce costs and increase speed to market13:54

    How brands use Unity to reduce costs and increase speed to market

    See how apparel and footwear brands are using Unity to automate content creation and create virtual showrooms.

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  • Creating realistic digital humans in Unity featuring “Enemies”26:06

    Creating realistic digital humans in Unity featuring “Enemies”

    This exciting in-depth Editor demo will break down how the Unity demo team created the cinematic short Enemies.

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  • Elevating the pitch: Orlando’s regional Digital Twin built by Unity18:24

    Elevating the pitch: Orlando’s regional Digital Twin built by Unity

    Discover how the Orlando Economic Partnership leveraged Unity to build one of the world’s most comprehensive and immersive digital twin of an entire region.

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  • Best Practices for Accessible and Scalable XR Training32:55

    Best Practices for Accessible and Scalable XR Training

    Join Mark Steelman as he presents a selection of products including desktop/mobile apps and virtual reality experiences spanning the luxury goods, aviation and automotive sectors.

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  • Building a more inclusive Metaverse with Unity Visual Scripting38:05

    Building a more inclusive Metaverse with Unity Visual Scripting

    Come learn how you can create interactive immersive experiences with my Visual Scripting extensions for XR Interaction Toolkit, and without the need to write any C# code!

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  • HoloQuest: Crafted by Heroes31:40

    HoloQuest: Crafted by Heroes

    Come explore the HoloQuest experience and hear from the next generation of XR heroes.

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  • Get hands-on with our configurator demo

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  • The Future of Education is XR with Kai XR29:15

    The Future of Education is XR with Kai XR

    As a teacher, Kai Frazier witnessed firsthand how her students consumed information digitally, but unfortunately, her teaching resources were technologically lagging behind.

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  • Learn how to build dynamic digital twins with Unity

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  • Simulating the World’s Fastest Electric Hypercar on the World’s Most Challenging Race Track24:29

    Simulating the World’s Fastest Electric Hypercar on the World’s Most Challenging Race Track

    Join to witness Unity-based high performance motorsport engineering development through exciting content, visualizations and footage.

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  • Antonia Forster and Thomas Terkildsen - LGBTQ+ VR Museum29:19

    Antonia Forster and Thomas Terkildsen - LGBTQ+ VR Museum

    Join XR developers Antonia Forster and Thomas Terkildsen to learn how they used Unity and third-party tools to build the world's first LGBTQ+ VR museum.

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  • Tour the Test Track Sample Template from Unity and Volvo Cars31:31

    Tour the Test Track Sample Template from Unity and Volvo Cars

    Get a tour of the new Unity sample template, created in collaboration with Volvo Cars.

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  • Ready to connect with a Unity expert?

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  • Streamlining communication in AEC with Unity Reflect22:17

    Streamlining communication in AEC with Unity Reflect

    Learn how Unity Reflect enables immersive design review and coordination to empower better collaboration and faster decision making, bridging the gap between designers and decision makers.

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  • Sovelia Visualizer – Reflect for Inventor16:43

    Sovelia Visualizer – Reflect for Inventor

    Learn how Sovelia Visualizer enables Autodesk Inventor users to view their design data in real-time 3D and in Augmented or Virtual Reality (AR/VR).

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  • Unity MARS for Industrial31:07

    Unity MARS for Industrial

    Learn about Unity MARS, the latest development tool from Unity specifically built for creating AR experiences.

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  • Bonus Unity Industrial Collection: Improve Workflows and Productivity with Unity and Pixyz5:13

    Bonus Unity Industrial Collection: Improve Workflows and Productivity with Unity and Pixyz

    Learn how Unity Pro and Pixyz Plugin can eliminate repetitive and error prone workflows, accelerate industrial data preparation and simplify content creation for AR/VR, including HoloLens 2.

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  • Furioos: Making Real-time 3D Available Everywhere24:55

    Furioos: Making Real-time 3D Available Everywhere

    The new cloud hosting service not only provides high fidelity realtime rendering, but it also provides interactivity that can be controlled with any device instantly.

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  • "Virtual Train Ride" - VR reconstruction of a historical train space32:50

    "Virtual Train Ride" - VR reconstruction of a historical train space

    During this video you will learn how you can utilize Unity’s solutions to create industrial VR simulation and visualization in real time.

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