Hand-tracking in XR for Industrial Applications

Extended reality (XR) is already transforming industry - from training, to immersive collaborative review, to prototyping and design. But when we rely on controllers, we are limited in how we interact with the world. In this talk, we will explore the many benefits of hand-tracking in industrial applications, look at several hand-tracking solutions, and deep-dive into how you can create your own hand-tracking application.

Links to other 4 sessions:

  1. Accelerating computer vision training with synthetic data
  2. Create XR content 10x faster with WEAVR + Unity
  3. Hand Tracking and Mid-Air Haptics: From Prototype to Product
  4. Let’s get Physical!
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