We know that as a developer, you can often find yourself in a seemingly endless battle to balance your time and resources between creating exciting new content and resolving the bugs that exist in your game.
Providing a stable game experience directly impacts your game ratings, revenue, and churn and so we have revamped our Cloud Diagnostics dashboard to make life easier for you.
It should now be easier for you to identify, investigate, and resolve the crashes and exceptions impacting your Made with Unity mobile and PC games. But that isn’t all as this is just the first of many updates to come as we continue to expand our error monitoring features and functionality to provide the best solution for you.
User interface updates
Cloud Diagnostics automatically captures crashes and exceptions in real-time as well as compiling feedback from user-reports to help you resolve bugs in your code. To help you easily manage and analyze this data, we have made the following updates to the dashboard experience:
Crash and Exception Reporting
Analyze crash data through refreshed graphs and a new filtering and sort experience, making it easier for you to create a mitigation plan to resolve the bugs having the greatest impact on your game stability.
The updated User Reporting page allows you to search and analyze user reports more efficiently so it’s easier for you to leverage feedback from your users to find and crush those bugs that are pestering your players.
The refreshed Debugging Symbols page makes it easier to upload or drag and drop symbol files to analyze your game code.
New features coming soon
Coming in April as a part of the 2022.1 release, we will release C# line number support for IL2CPP call stacks. This feature will help you identify the location of the errors in your source code quicker so you can spend more time and resources developing, rather than debugging your game. More details on this feature will be available in the coming months.
We will continue to listen to your feedback and invest in Cloud Diagnostics as a part of the Analytics platform within Unity Gaming Services. Our goal is to help you stay ahead of issues so crashes and errors do not impact that hard work that goes into developing, launching, and managing your game.
Stay tuned for more news!