MADFINGER Games Case Study

June 5, 2020

This case study builds explores how Madfinger Games used the Unity core engine, Multiplay, and other services to create and operate its latest title: Shadowgun War Games. This case study focuses specifically on how the team uses Multiplay to host their popular FPS title and the new Matchmaker to find and match players worldwide.

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Empowering a crossplay community for Dauntless
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