How does a small team create a nonlinear narrative game with full-motion video – and deliver this large-scale, high-file size experience to players on consoles, desktop, and mobile? Learn how Unity helped Half Mermaid build the award-winning IMMORTALITY, an interactive trilogy that turns match cuts into gameplay and deconstructs the medium of cinema.
“The cross-platform nature of Unity has always been a key part of its appeal.” – Sam Barlow, Game Designer, Half Mermaid
Read this case study to learn how Half Mermaid:
- Imported and tagged a 300-page script into a nonlinear interactive experience
- Optimized and rendered over 200 video thumbnails and transitions using the C# Job System
- Condensed 10 hours of high-definition video footage and audio into an 11 GB download
- Maintained an immersive “analog feel” for manipulating video footage using the Input System