Tic Toc Games leveraged Unity’s high-performance Data-Oriented Technology Stack (DOTS) – which includes the Entity Component System (ECS), the C# Job System, and the Burst Compiler – to enable 60 fps performance on mobile devices without draining batteries or overheating phones.
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Learn how Half Mermaid brought a nontraditional creative vision to players across platforms using Unity’s C# Job System, Input System, and more.

How Sycoforge fuels rapid iteration with Unity DevOps tools

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Unity Mediation has helped optimize Dodreams' ad revenue and enabled them to implement a hybrid monetization approach.

Learn how Shedworks leveraged Unity worldbuilding features like ProBuilder and tools from the Unity Asset Store to create Sable’s stunning desert world in days.

How Alt Shift brought their story-rich spacefaring experience to mobile

Read the full case study to learn how Plastic SCM helped KO_OP build their highly anticipated upcoming game, Goodbye Volcano High

Learn how Thunderful Games used Unity's Asset Store, Universal Render Pipeline and lighting tools to deploy a AAA-quality game on multiple platforms.

How Fantasian shows astonishing details on mobile

Learn how SouthPAW Games used Unity’s 2D Engine and tools like the Tilemap Editor, Pixel Perfect camera, Sprite Atlas, and more to make Skul: The Hero Slayer an award-winning hit.

How does a small but mighty studio answer the call of their community by porting their Plorts to Switch, without compromising gameplay and visual awesomeness? The answer is partnering with the Unity

With help of Unity's Game Consultancy & Analytics team, Unico was able to turbo charge their game and get the player engagement they were shooting for.

Having seen the work Multiplay had done on several of the biggest multiplayer titles in the world, Velan Studios were convinced that they had found the expertise and experience to achieve their vision

Download the full case study to learn how Unity helped Team17.

Learn how the Falconeer has become a breakthrough indie hit with help from Unity in our new multiplatform case study.