After Tencent Games acquired Riot Games and its League of Legends, the most popular PC game worldwide, Tencent went after the Chinese mobile market with a new game and IP: Wangzhe Rongyao. Translated as Honor of Kings, the game quickly became a top iOS and Android download with over 200M daily users generating almost $2 billion in 2017 alone. Read about how Tencent Games reached the masses and eSports arenas with a competitive MOBA.
Through Unity, Playkot had access to a deep global pool of aUnity developer talent and faster porting to di...
Most Recent Flipbooks
Learn how Half Mermaid brought a nontraditional creative vision to players across platforms using Unity’s C# Job System, Input System, and more.
How Sycoforge fuels rapid iteration with Unity DevOps tools
Learn how Jam City partnered with Unity’s professional services team, Accelerate Solutions, to migrate their hit mobile game Cookie Jam to Unity.
Unity Mediation has helped optimize Dodreams' ad revenue and enabled them to implement a hybrid monetization approach.
Learn how Shedworks leveraged Unity worldbuilding features like ProBuilder and tools from the Unity Asset Store to create Sable’s stunning desert world in days.
How Alt Shift brought their story-rich spacefaring experience to mobile
Read the full case study to learn how Plastic SCM helped KO_OP build their highly anticipated upcoming game, Goodbye Volcano High
Learn how Thunderful Games used Unity's Asset Store, Universal Render Pipeline and lighting tools to deploy a AAA-quality game on multiple platforms.
How Fantasian shows astonishing details on mobile
Learn how SouthPAW Games used Unity’s 2D Engine and tools like the Tilemap Editor, Pixel Perfect camera, Sprite Atlas, and more to make Skul: The Hero Slayer an award-winning hit.
How does a small but mighty studio answer the call of their community by porting their Plorts to Switch, without compromising gameplay and visual awesomeness? The answer is partnering with the Unity
With help of Unity's Game Consultancy & Analytics team, Unico was able to turbo charge their game and get the player engagement they were shooting for.
Having seen the work Multiplay had done on several of the biggest multiplayer titles in the world, Velan Studios were convinced that they had found the expertise and experience to achieve their vision
Download the full case study to learn how Unity helped Team17.
Learn how the Falconeer has become a breakthrough indie hit with help from Unity in our new multiplatform case study.