Case Studies
This Stream includes all of our Case Studies Flipbooks
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Dwarfheim comes to life with Unity and Multiplayer Services
See how Pineleaf Studio's small team was able to integrate multiple powerful tools from Unity Multiplayer Services.
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Supporting the meteoric rise of Fall Guys
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Hardspace: Shipbreaker case study
Game studio Blackbird Interactive(BBI) partnered with Unity to empower their artists to meet those challenges head on, and in the process created one of the most visually immersive game environments.
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Building an Empire: How Paradox and Romero Games are using Unity
How Unity equipped Paradox Interactive with the technical advice and expertise they needed to make an excellent game.
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Hi-Rez keeps good company
Discover why Hi-Rez partners with Unity’s multiplayer Services to deliver a market-leading player experience for millions of players.
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Empowering a crossplay community for Dauntless
When designing and engineering the hit multiplayer game Dauntless, breaking down walls of entry was a guiding principle for Phoenix Labs. With Vivox, Dauntless players can talk from any platform.
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MADFINGER Games Case Study
Before launching Shadowgun War Games, Madfinger turned to Multiplay for its game server hosting and matchmaking services
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Battalion 1944: A quick integration of Vivox's in-game voice solution win's the battle for this game's community
Battalion 1944: A quick integration of Vivox's in-game voice solution win's the battle for this game's community
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Card Life Hearthstone by Blizzard Entertainment
Blizzard goes mobile with its online card battle game, Hearthstone: Heroes of Warcraft
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Unity for 2D games: The magic of bubbles
Studio of two saved thousands of dollars and months of development time with Unity's quality Asset Store plugins and Localization tool
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DOTS runs futuristic Megacity on mobile
Unity solution to multiple cores and threads is the Data Oriented Technology Stack (DOTS), an umbrella term for the Entity Component System (ECS), the C# Job System, and the Burst Compiler
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A one-man developer army
With the help of the Unity Editor and Playmaker from the Unity Asset Store, Jonathan Hawkins, was able to produce a prototype within three months.
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Error-free maintenance and on-the-job training with AR
Taqtile is in the emerging area of capturing and delivering work instructions and data visualization using off-the-shelf AR, VR, and mixed-reality solutions for manufacturing, transportation, and gvt.
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Case Study: Better hospital designs, lower costs with VR
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Connecting design and construction with Unity Reflect
How SHoP Architects accelerates communication in the office and at the job site with real-time BIM experiences in AR and VR
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Wizards, warriors and one monster of a mobile game
Unity is helping one studio bring AAA PC quality to mobile with tools that help artists quickly modify characters/environments and help engineers detect and fix bugs 2-3 times faster
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Bringing new game ideas to reality fast
Tools like the Unity Asset Store, Cinemachine, and ProBuilder help this studio deliver a playable game by day one
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DOTS speeds up mobile games and development
In order to improve performance and productivity, Tic Toc implemented majr components of Unity's Data Oriented Teechnology tack (DOTS).
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Panzerdog makes major gains with Unity’s UA and monetization solutions
One studio achieved over 3 million downloads and $1 million in revenue with Unity Cloud Build, Unity Analytics, and Unity Ads
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Bam, bam, bam, I got you!
GameInsight capitalized on a gap in the market by building a mobile version of their FPS project for thecasual player and gained 5 million downloads in the first 2 weeks.
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