Case Studies
This Stream includes all of our Case Studies Flipbooks
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How KO_OP uses Plastic SCM to accelerate production and reduce chaos
Read the full case study to learn how Plastic SCM helped KO_OP build their highly anticipated upcoming game, Goodbye Volcano High
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How Zoink rolled a AAA hit with “dice opera” fantasy Lost in Random
Learn how Zoink used Unity's Asset Store, Universal Render Pipeline and lighting tools to deploy a AAA-quality game on multiple platforms.
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Scaling Fantasian’s handcrafted dioramas for Apple Arcade with Unity
Learn how Mistwalker used Unity’s Frame Debugger, the Unity Asset Store, automated scripts and tools, and more to create Fantasian’s stunning sets and character effects on mobile devices.
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SouthPAW masters the rogue-lite genre with powerful 2D tools
Learn how SouthPAW Games used Unity’s 2D Engine and tools like the Tilemap Editor, Pixel Perfect camera, Sprite Atlas, and more to make Skul: The Hero Slayer an award-winning hit.
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Monomi Park: Bringing the fun of Slime Rancher to Nintendo Switch
How does a small but mighty studio answer the call of their community by porting their Plorts to Switch, without compromising gameplay and visual awesomeness? The answer is partnering with the Unity
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Find out how Unico boosted their KPIs and improved player engagement
With help of Unity's Game Consultancy & Analytics team, Unico was able to turbo charge their game and get the player engagement they were shooting for.
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How Velan Studios dodged backend busywork when launching Knockout City
Having seen the work Multiplay had done on several of the biggest multiplayer titles in the world, Velan Studios were convinced that they had found the expertise and experience to achieve their vision
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How Team17 uses Unity Integrated Success to ship their games on time
Download the full case study to learn how Unity helped Team17.
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How Ad Controls puts Uken in the drivers seat
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The Falconeer Case Study
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How The Falconeer took flight on six platforms with Unity
Learn how the Falconeer has become a breakthrough indie hit with help from Unity in our new multiplatform case study.
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How Unity Integrated Success empowers Coatsink to deliver better games, faster
Learn how Unity helped Coatsink create one of the fastest-selling games ever for Quest VR using Unity Integrated Success.
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Five platforms, 6M+ copies: Creating the undersea world of Subnautica
Download this case study to learn how Unity helped Unknown Worlds successfully port the studio’s franchise title and sequel to the Nintendo Switch platform on schedule.
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How Nifty Games keeps live operations lean and flexible
Unity’s Cloud Content Delivery allowed Nifty Games to remain lean and flexible in their live operations, and to focus on what’s important: making great games.
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How Big Fish leveraged ad controls to save time and preserve revenue
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How Unity helped The Chinese Room launch the exceptional Little Orpheus
Learn how The Chinese Room partnered with Unity to create Little Orpheus: “one of the best things to come out of Apple Arcade”.
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The Open University of Hong Kong launches an innovative degree program with Unity
Unity Academic Alliance helps the OUHK train and certify students for many highly competitive industries
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How Unity powered the creation of Ori: Will of the Wisps (and scaled it for Xbox AND Nintendo Switch)
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High industry demand for 3D and XR developers drives the University of Tulsa to adopt Unity
Learn how the Unity Academic Alliance lowers CSG program costs and provides courseware and valuable certifications.
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Dwarfheim comes to life with Unity and Multiplayer Services
See how Pineleaf Studio's small team was able to integrate multiple powerful tools from Unity Multiplayer Services.
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