As digital twins and the metaverse gain traction, there is an inherent need to simulate large-scale complex environments with myriad sensors and multiple avatars/agents. Get the first look at Unity Simulation Pro, Unity's new simulation-optimized runtime build, and how it can significantly boost performance for your simulations with headless and multi-GPU distributed rendering.
This session first aired at the Unity AI Summit 2021 on November 18, 2021.
Presenters: Joe Mercado, Senior Product Manager, AI; David Lively, Senior Software Engineer, Unity