Ouster: Bringing lidar deployments to life

November 29, 2021

From autonomous car developers to immersive experience art directors, customers need an easy way to simulate where and how their lidar sensors will interact with the environment. See how to simulate scenarios with Unity SystemGraph and Ouster lidar, including sensor placement and objects of different reflective surfaces.

This session first aired at the Unity AI Summit 2021 on November 18, 2021.

Interviewee: Krishtof Korda, Field Applications Engineer, Ouster
Moderator: Jose De Oliveira, Senior Technical Product Manager, Unity

Previous Video
Algoryx: Using Unity to develop AI-controlled heavy machines
Algoryx: Using Unity to develop AI-controlled heavy machines

See how to use Algoryx’s AGX Dynamics for Unity and Unity ML-Agents to train an AI in a virtual environment...

Next Video
AI2-THOR: A virtual environment for training home assistant robots
AI2-THOR: A virtual environment for training home assistant robots

See how Unity Simulation Pro, Unity’s simulation-optimized runtime build, has helped AI2 significantly redu...

×

Download retail sample dataset today

First Name
Last Name
Company
Job Title
Industry
Country
I understand that by checking this box, I agree to have Marketing Activities directed to me by Unity
I acknowledge the Unity Privacy Policy
I have read and agree to the Unity Terms of Service
Thank you!
Error - something went wrong!